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Frequent readers of this blog may have noticed that I’ve posted at a slower rate than usual these last three months. No, StarCraft II is not to blame. The fact is, I’ve actually been studying for the GMAT.

Last Thursday, I took the test. Everything went very well.

The test is administered on a computer that adapts to your skill level. The GMAT is designed so that test takers will miss around 50% of the questions. As a person answers more questions correctly, the GMAT adjusts the difficulty of its questions to maintain that 50% correct/incorrect ratio. At the end of the test, the computer looks the test taker’s final difficulty level to assess the score rather than at the number of questions answered correctly.

There are three sections on the test: essays, quantitative (math), and verbal (reading). Going into the test, I was most concerned about the quantitative section. The questions range in difficulty from geometry to combinatorics and I was worried because I hadn’t taken a math class since AP Calculus in junior year of high school (which was almost 10 years ago)!

The verbal section was easy for me because the logic questions and reading passages were basically similar in style to the questions on the LSAT, except shorter.

In the last three months, I abandoned my social life and dedicated myself to relearning math and clearing out all the cobwebs in the quantitative part of my brain. When I first started my review, my math skills were very rusty. My GMAT diagnostic scores were in the 500 range (generally between 530 and 580). My math score was in the 30s.  I was determined to raise my score by 100 points.

To study, I purchased a copy of the The Official Guide for GMAT Review, 12th Edition from the local Borders in Sunnyvale and completed all of the questions over a period of 4 weeks. I also paid $1,000 for a Manhattan GMAT course to take advantage of their 6 computer adaptive diagnostic exams, strategy guides, and 10-class curriculum. Finally, I practiced my timing with two free tests on MBA.com.

I also chatted with current business school students about their GMAT experience. Their study advice helped me regain confidence. When I started averaging 650 on my diagnostics, I took the plunge and registered for the test.

Having a doomsday clock actually helped me study harder.

I took a week off before the test date to clear my head and remove myself from distractions. I set up an intense study schedule that basically repeated the following pattern: 1 day of diagnostic tests followed by 1 day of review. Since my test was on a Thursday, I took a diagnostic test on the previous Friday and reviewed the answers on Saturday. Then I took another diagnostic test on Sunday and reviewed it on Monday. I repeated this on Tuesday and Wednesday. I didn’t want to take tests on consecutive days because I was afraid I would burn out and glaze over the actual test.

My diagnostic tests from MBA.com were very good predictors of my actual score. On the two tests, I scored a 730 and 770. My final score was in-between.

I consistently scored lower on the Manhattan GMAT diagnostics. However, I figured the diagnostics were designed to be more challenging than the actual test in order to better prepare students. I found those diagnostic tests very useful for identifying my weak points.

At the end of three months, my score increased not by 100 points, but by 200 points.

If you’re contemplating taking the GMAT and are afraid that math will be too challenging, don’t fret. If you have the willpower to study, study, study, it’s definitely possible to attain your desired score. Just remember to do a lot of diagnostic tests and focus on improving your weakest areas. Most importantly, stay positive.

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Apologies for the lack of interesting posts and updates. This is what happens when Blizzard releases a new game. On Saturday, I completed the Wings of Liberty single player campaign on normal difficulty. Now I need to replay the game on a harder difficulty.

Here are the choices I made the first time around:

1. Burned the civilians
2. Sided with Nova
3. Disabled zerg air units

As for the technology decisions, here’s what I chose:

Protoss Tech

1. Increased attack speed over additional defense
OPINION: Either one would have been fine. I chose the attack speed boost after realizing my play style was 90% offense, 10% defense. (Note: This is also why I suck on Battle.net). Since I had medics and SCVs follow my squads to repair any damage they sustained, it was less important to take the defense boost.

2. Instant supply depots over faster refinery production
OPINION: I’m very happy with my decision. The instant supply depots helped me tremendously in later missions because I could grab a single SCV, plop down 5-6 supply depots, and send him back to work. On the other hand, I had more gas than I knew what to do with. So the faster refinery production wouldn’t have helped me at all.

3.  Automated refineries over 2x SCV training
OPINION: Again, I’m very happy to have chosen the automated refineries. It freed up a lot of SCVs for mineral harvesting and also allowed me to go around maps and just build extra refineries without having to worry about the consequences. There was really no need for me to pump out extra SCVs, ever.

4. Science Vessels over Ravens
OPINION: I never used a single Science Vessel. Next time I’ll have to research the Raven.

5. Combined Tech Lab/Reactor over drop pods
OPINION: I picked the Tech Lab combo over the drop pods for a very simple reason: I never build reactors, period. Who needs two Marines being trained at the same time? I need Marauders, dammit! With this upgrade, I could finally take advantage of the reactor’s benefits without having to build it. As for the drop pods, I didn’t pick them because I prefer to gather my troops at my base in a glorious legion before sending them out. Dropping units in the middle of the battlefield one by one would require too much micromanagement on my part.

Zerg Tech

1. Bunker turrets over bunker defense enhancement
OPINION: It could have gone both ways, but I liked the extra turret.

2. Perdition turret over planetary fortress
OPINION: Loved the flame turret. It definitely made the final missions against the zerg a lot easier to handle. It also allowed me to substitute the Firebat for a Marauder in the bunker. I’ll probably go for the planetary fortress next time. But I skipped it the first time because I figured that if the enemy was that close to my command center, I’d be screwed regardless. Also, I didn’t like the fact that it would prevent the building from lifting off.

3. Predator panther robot over Hercules super dropship
OPINION: I went for the panther but ended up building it only once. The Predator is incredibly expensive and falls easily. On the other hand, I decided against the Hercules because I realized I rarely needed to transport any units by air, period. Also, the Hercules can’t heal units.

4. Mechanical regeneration over energy boost
OPINION: Picking the mechanical regeneration was definitely the right choice for me as it made my Battlecruisers last twice as long as they otherwise would have in the final missions.  My philosophy has always been to reduce micromanagement. Eliminating the need for SCVs to repair my machines was a plus. On the other hand, giving units an energy boost would only make sense if I handled a lot of units with energy (Wraiths, Ghosts, Science Vessels, etc.). I chose not to use those units.

5. Psi disrupter vs. Hive Mind emulator
OPINION: I chose to slow down the Zerg rather than control them. I think I would have been happy with either decision. But in the end, the decision was made when I realized I had a lot of trouble against Nydus worm attacks. It was much better for me to slow down the swarms of zerglings so I could blast them with my tanks than to mind control the occasional Ultralisk that lumbered its way to my base.

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Blizzard Entertainment managed to sell 1.5 million copies of StarCraft II within the first 48 hours of the game’s release. This makes StarCraft II the fastest selling strategy game of all time. I can believe it. I spent all weekend playing the single player campaign.

But who cares about sales and revenue? It just means some bigwig at Activision is going to be stuffing his pockets with a big bonus, taking credit for the company’s success in order to appease shareholders. Also, more money just means a bigger buffer against lawsuits.

I’m far more interested in discovering the aggregate number of hours spent by StarCraft II players on Battle.net since the game’s release. I’ve personally logged about 12 hours so far. But I have acquaintances who live and die by their ladder ranking and carry on with all-night binges . Their gaming habits scare me.

If Blizzard announced that gamers wasted 10 billion hours on Battle.net within the first week of the game’s release, I would not be the least bit surprised. Oh, I’d weep for humanity. But I wouldn’t be suprised.

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I took this picture in an elevator inside the San Francisco Marriott. It’s chock full of FAIL. Putting aside the fact that the screen has multiple error messages blasted across it, check out MSNBC’s headline, which brilliantly concludes that punching someone in the groin is harmful.

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Argh. I spent the entire weekend moving to my new bachelor pad. Instead of renting a U-haul, I decided to use a mini-van. It was a cheaper option, but required 5 back and forth trips. On the other hand, my new apartment is nice and quiet. Thanks Paul, for helping me lift my sofa.

Well what have we here? Readers of this blog know I have a love for all things stop-motion. This is a pretty cool video of a shootout made using LEGOs. The channel (Custard Productions) is full of similar videos. I’m not sure why we haven’t heard about this guy until now. But the video is going viral right now and Kenshen8 is about to be come net-famous.

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Hey guys! Just a quick update. I’ve spruced up my YouTube channel. However, I’m not sure what I want to do with it yet. Someone suggested that I create a series of videos that teaches games marketing teams how to effectively advertise online. Another option is to create video reviews. The last option is to do some kind of video podcast. However, I can safely say that nobody wants to see my face. Maybe it will be done with puppets.

Links:
My YouTube Channel

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As I write this entry, I feel like a lifeless corpse. Going to a bunch of E3 after-parties sounds great on paper (especially when one party promises thousands of tacos). But it also leads to incredible fatigue. Last night, I went to the Teknoglorious after-party, which was held in a factory in Chinatown. They had go-go dancers, an open bar, and a secret VIP lounge for people with wristbands. Nobody in my crew had wristbands, so we ran a diversion campaign and managed to sneak in. Of course, the only difference between the VIP lounge and the rest of the factory was a few boxes of pizza and some minor YouTube celebrities who seemed dazed and confused. Speaking of the go-go dancers, I thought they were the hottest thing since sliced bread. But the next morning, I checked the photos and actually felt kind of repulsed. Beer goggles is not a myth.

I spent the rest of today trying to stay awake. Coffee would have helped, but I neglected to get any because I had to go from one meeting to another. Thankfully, I was able to rest for a bit in the Target lounge. I have to give Target a lot of credit for setting up a booth solely to refuel people like me with free food and water. These two nice young ladies also helped clean my mobile phone and laptop in-between client meetings.

Below are the last batch of photos I took. They’re a bit random, I admit. Goodbye, E3. Perhaps we’ll meet again next year!


I’m posing with the Scarecrow from Arkham Asylum outside one of the exhibit halls.


Here’s a picture of some guys playing the new Goldeneye remake. In the new version, Oddjob can throw his hat for an instant kill.


I managed to get a better picture today of the Nintendo 3DS. Want.


Today, I was defeated by some guy who managed to pick Dante, Deadpool, and Wolverine: the three cheapest characters in the game. The demo doesn’t allow you to do ‘mirror matches’ so I got stuck with Captain America, Ryu, and Morrigan.


Some more MvC3 in the Sony presentation area.


Here’s the Capcom booth. Just like last year, Capcom’s booth was invite-only. So elitist.


Here’s a better shot of that zombie cosplayer I mentioned on Tuesday. I wonder how much he was paid to basically stand around in a cage and drool for three whole days.


Paul’s new favorite game is Assassin’s Creed: Brotherhood. There’s a multiplayer mode where you can stalk and stab each other while trying to dodge your pursuers. It’s like the college game ‘assassins.’


New Vegas was closed off to non-VIPs. But the Bethesda girls were nice enough to let me take a picture of them. Also, they gave me postcards. Anyone want one?


The dudes I work with: Michael and Paul. Now you have seen our faces.

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